Shadows of Rose Turns Resident Evil Village into Magic

Yes Resident Evil Village it was proof that Capcom isn’t afraid to change the kind of enemies their survival horror franchise has to offer, then DLC shades of pink it’s evidence that the developer can do the same for its main character. Ethan Winters’ daughter Rose can use the same weapons her father grew accustomed to, but she has a superpower that forms a good foundation for following our Game of the Year 2021. This is more of that excellent horror gameplay, with a twist.

Set 16 years after the events of Resident Evil Village, Rose’s inherited otherworldly abilities are becoming so annoying that she wants to get rid of them. In a 30-minute session at Capcom’s UK headquarters, this urge to remove her abilities marks a return to Castle Dimitrescu. However, the famous lady of the manor is long gone and replaced by the duke, or at least a third-party entity that might be controlling the merchant. Once she knows you’ve entered her domain, a legion of enemies that wouldn’t look out of place in Resident Evil 7: Biohazard is sent to stalk you.

Emerging from the ground in great mounds of slime, it is this substance that represents the biggest differentiator between the Dimitrescu Castle you explored in the base game and what lies before you in Shadows of Rose. It’s the same layout, but the corridors are blocked off, and the black liquid that covers much of the ground will swallow you whole.

As such, it’s a familiar environment, but not quite homey and welcoming. Switching to the third-person camera perspective could also take you through a quick loop. Shadows of Rose controls as remakes resident evil 2 Y Resident Evil 3 now, but there seems to be a little bit more weight in the movement. Rose takes longer to adjust her course compared to Leon S. Kennedy and Jill Valentine, and aiming and shooting is equally more difficult. You get used to it quickly, though, and it feels like Resident Evil Village was always meant to be played this way. It will actually be an option as well, with the original title updated with a third-person camera on the same day Shadows of Rose is released.

The main goal of our demo was to get a special item (we can’t name it exactly) from a new statue located in the main hall of Dimitrescu Castle. In order to access it, three masks had to be located and placed on the stone figure. This sets up a classic Resident Evil puzzle where you are free to explore the concrete fort and its outer grounds. However, you can only go so far that Rose’s power has to come into play.

In fact, you can destroy the black goo that covers the castle by targeting its core and doing… something it. Either way, it turns the mud into powder and opens up the passage it was blocking. The mechanic turns the DLC, or at least this section, into a mini Metroidvania: you’ll use the power to open up new areas for more ammo and healing items. In the final minutes of our demo, the ability is upgraded to use on enemies, freezing them in place for some easy headshots.

Leave a Comment