“Welcome to the new age of Obligations,” the modern warfare 2 beta proudly proclaims on the PS5 home screen. However, is it? The latest from Infinity Ward looks a lot like the other 18 main installments before it, but with war zone 2 Along with the main game, we could be about to enter another generation of Call of Duty dominance. Bringing back the overall feel and mechanics of 2019 call of duty: modern warfarethis is a good demo in the lead up to next month’s release.
Kind of like a reboot three years ago, the development cycle lands in Infinity Ward to make the same jump as PS3. Call of Duty Modern Warfare 2. Confusing naming decisions aside, this is a bigger and better version of the hit FPS series. The fluid movement system returns with new features, as does the ability to mount your weapon for better accuracy and better recoil control. I was in Call of Duty: Vanguard too, but so many skipped the game that the feature almost feels new again. Either way, we’re happy to have him back.
To be honest, we’re also thrilled to have Call of Duty back with an entry that appears to be a return to form. We’ve only been able to spend a handful of hours with the beta, which of course only covers a small selection of maps and modes. But for a franchise with a fan base that constantly complains and complains about changes during the beta phase, we have nothing to complain about.
It’s vital not to get carried away: the Call of Duty: Modern Warfare 2 beta isn’t going to suddenly turn non-believers into fans. This is still very much a Call of Duty title with fast-paced action that rewards quick reactions and those who go with all guns blazing. From the outside looking in, it’s just another $70 investment to gain access to new maps, weapons, and mechanics. While this is probably a correct assumption, there are some changes to the multiplayer formula that will take some time to work out properly.
The first is to remove the red dots from the map. As far as we know, in all previous Call of Duty games, every time you fired your weapon without a silencer, you would appear on the minimap as a red dot for a short period of time. It is one of the most standard.
features performance of the experience. It’s hard to even call it a feature; It’s about a expectation. It is very surprising then that Modern Warfare 2 removes it.
What is the point of muffler accessories at this point? They muffle the sound of your shots a bit, but nearby enemies can still hear them. Now you will never be able to glance at the minimap to know where the action is in Team Deathmatch, or be alerted to another player nearby. However, is this a change that will positively or negatively affect online matches? It’s hard to say at this point. There’s definitely an initial whiplash present: we’re still ogling that minimap in the top right corner for any trace of an enemy, so it’s impacting our game when you don’t need to be looking there as much anymore.
Further testing, especially on the full game, is required to see how this change plays out. In theory, you no longer need to assign a connection slot to a silencer, allowing you to further customize loadouts. But it’s impossible to escape the strangeness that there are no more red dots on that minimap! Check back with us in a few months and we may have a definite answer on the fit.
Another thing that will take some time to figure out is the perk system, which no longer gives you all those perks at the start of the match. Instead, they will unlock over time, with your final “ultimate perk” activating in the later stages of an online fight. Why? Only Infinity Ward knows. Not necessarily a bad change as all players in the match should theoretically unlock their last perk at the same time. But, like, why? It feels like a change that was made solely so the developer can point out something that really affects the flow of the game. Like removing the red dots from the minimap, the jury is out on whether this improves the title. We can’t really think of anything positive for this change, so let’s talk about what we like.
That’s the new Invasion mode. In a 20v20 matchup, the AI unites both teams on the map. This makes matches even more chaotic because while they don’t pose as much of a threat as a real-life player, they can control territory and attack teammates. It’s a really fun mode that captures the scale of a Battle Royale match, but combines it with constant respawns so you don’t have to worry as much about dying. This will no doubt become a popular choice during friendly gatherings alongside Domination, Search & Destroy, and Hardpoint.
Many of the changes made to Call of Duty: Modern Warfare 2 will take time to properly assess, but one that we hope will be sent straight to the drawing board are the menus you need to navigate before starting a match. From the main menu to customizing loadouts, they all look like they’re straight out of Netflix. They are tiles upon tiles, and they are a chore to navigate. You’ll have to scroll through all of them to find the mode you really want to play, and with only a few taking up the entire screen at any given time, you could be holding for a lot longer than you’d like.
This may work if you are using a mouse and keyboard. However, on a controller, tiles just lengthen the time it takes to go from the menu to the actual game. They can also be quite confusing – it took maybe four tries before our custom loadout actually saved because it’s not obvious what the game wants you to do once you’ve locked your selections. However, it’s highly unlikely that Infinity Ward will completely overhaul its menu system at this point in development, so we’ll just have to put up with it. That is coupled with the dissolution of lobbyists and the clumsy party system. Joy.
For a beta we’re usually pretty excited about, this hands-on article is probably pretty negative. That wasn’t our intention, but when what makes Call of Duty: Modern Warfare 2 so great is already so familiar, we need to focus on what’s different. The shot once again feels excellent. The movement is responsive, light and fast-paced. The maps this time around look better, with some fun firefights already taking place and various flanking points to look for. The audio is top notch and firing your gun sounds amazing.
Building on what made Call of Duty: Modern Warfare so great three years ago, and with Warzone 2 a few weeks later, the sequel is poised to recapture the heights of Activision’s FPS heavyweight. Consider that we signed up for the full release on October 28, 2022. We just wish we didn’t have to scroll through so many tiles to get to the action.
Have you been playing the Call of Duty: Modern Warfare 2 beta? What are your first impressions? Share them all in the comments below.