Friday’s letter page discusses Hideo Kojima’s unique approach to casting, as a reader discusses his love for XCOM: War Of The Chosen.
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I honestly had no idea about that Supervision 2 came out so soon, even if it’s just the beta version or whatever. Maybe I’ve been living under a rock, but I haven’t seen absolutely any hype about the new game and I don’t know anyone in real life who is talking about it. Does the game have such a radically different audience than the rest of the games that exist in its own little kingdom? Maybe, but I never thought of it as something unique.
I enjoyed the original, but stopped playing it about two or three years ago, so in theory I’m interested in the sequel as it’s an obvious place to go back. It’s free, as I understand it, so it’s definitely not a problem, but then why doesn’t there seem to be any hype around it?
I think one bug is the lack of any sort of story mode. The series has all this complex backstory, and yet none of it is actually in the game. People have been asking for a story campaign for years, and yet when the perfect time comes, there’s nothing. I don’t know how new players get into the game now, with so many different characters, even I don’t know who half of them are.
It just seems like Blizzard isn’t really putting in the effort that they should, and I suspect they’ll end up paying for it in the long run.
I am always fascinated to see who Hideo Kojima considers to be a great movie star because I must say that I have never heard of most of them. I recognized a guy from The Walking Dead, who seemed to think he was a megastar on par with Tom Cruise or something, and I think the female lead was in a James Bond movie…although I’m not sure which or who it was her
I really think it’s a shame that he left Konami as that eliminated any last chance for people to say no to him. I’m sure it was horrible working at Konami, but if they had been a bit more diplomatic with things and installed someone to guide it a bit more, I think we’d have games that were a lot less self-indulgent and a bit more focused.
I liked Death Stranding more than I expected, but it’s full of weird decisions that don’t really work, and I don’t really see him ever addressing them, just underlining it in the sequel. Still, at least you can never say it’s boring or predictable, and that counts for something.
I still have a bad feeling about the Resident Evil 4 remake, especially after how badly Resident Evil 3 turned out. Resident Evil 4 is not a game that is going to do well with a gritty, more ‘settled’ remake and all that. What I’ve seen so far suggests they’re taking it too seriously.
The original was ridiculous, silly, and hilarious. It was almost never scary and the reason his combat was so much fun is because it was completely unlike anything else at the time. Since I’m sure there will be the same combat as in the previous two remakes, that won’t be the case the second time around.
Nothing fits me. If they had come out and admitted the problems and explained how they are going to deal with them that would be one thing, but basically they haven’t said anything and it will be out in six months!
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XCOM, where to start… I took a chance with PlayStation 3 XCOM: Enemy Unknown years ago, strategy games are not my thing or so I thought.
To cut a long story short, I’m now on my second game in the XCOM 2 collection on Switch, after playing the base game on PlayStation 4 and then buying and playing the War Of The Chosen DLC.
All told, this is probably my fifth or sixth game, but it never gets old. Recover, research and design that alien technology for wonderful things!
The base game is brilliant, but the War Of The Chosen DLC is even better. I rarely buy DLC aside from From games, but War Of The Chosen is the best I’ve ever bought. Wholeheartedly recommended.
Chevy Malibu (PSN ID)
PS: I’ll never know how the little Switch handles number crunching, but it works fine.
I still can’t shake the feeling that something fun is happening with Zelda: Tears Of The Kingdom, in terms of the Switch Pro or new hardware of some kind. There was a lot of talk about a new console and developers who worked with 4K graphics for a long time. Bloomberg reports and all sorts of trustworthy types, not just random YouTubers.
Was everyone wrong? Did Nintendo just drop the idea? Is Tears Of The Kingdom Secretly A Switch Pro Game? I don’t know (obviously) but I’d be surprised if it was an ordinary release. Breath Of The Wild was so important to the success of the Switch launch that I can’t believe Nintendo didn’t want to take advantage of the sequel to push new hardware as well. Especially since it’s taken so long.
I agree with the sentiment that whatever you think of Ghost Of Tsushima as a game, it has a very positive impact on the Japanese game industry, which of course is ironic given that it was created by an American team. . However, the point is that it has shown that games in a Japanese setting can be sold and now we see other similar projects being revealed.
I’m very interested in seeing Rise Of The Ronin in particular as I’ve enjoyed the Nioh games and it will be interesting to see how a Japanese team tackles a similar type of game. Despite the setting, it’s pretty obvious that Ghost Of Tsushima wasn’t created by a Japanese company. The formula is wrong and Ubisoft’s sense of cut and paste targets is wrong.
I’m not suggesting that Japanese developers are better or worse, as they all have their pros and cons, but they are definitely different and Ghost Of Tsushima is obviously American in nature. If Rise Of The Ronin has a similar kind of budget, I’m really curious to see how it turns out, especially since the time period immediately seems more interesting.
Maybe the next time
Will GameCentral preview PlayStation VR2 like other gaming sites have? I would rather read your opinion on it as a potential first day customer that I am.
PS: The free games on the Epic Store are The Spirit Of The North and The Captain. The Epic Store hasn’t given away any games before.
CG: We’re sure we’ll get to see it before launch, but we think only one UK site got a preview this week.
Unique point of sale
I’ve been playing a lot of Splatoon 3 in the last few days and I’ve had a lot of fun. But when trying to form any kind of judgment on the game, I have to admit that it’s hard to forgive the almost total lack of new ideas. Especially when something as simple as adding a couple of new game modes would have been so easy.
It’s kind of funny because on the one hand it’s an amazing game that I’m really enjoying and on the other hand it’s a really disappointing sequel that I wish I’d tried something new. In fact, I’m surprised it got such good reviews, even though I personally would have rated it very highly.
And then you find out that it’s the biggest game in Japan, so there’s a chance that Nintendo thinks it made a mistake. I really don’t know why they take such an unusual attitude towards the game, compared to its other sequels. But if it sells that well, I guess they read their audience well, at least in Japan.
However, I think people are misunderstanding the comments about not making new sequels to things like F-Zero until they have new ideas. They’re not saying it for artistic reasons, they’re saying the older games didn’t sell and unless they can think of a new approach there’s no point in making a new one because it won’t sell either.
Splatoon doesn’t have that problem, so it will continue to have sequels with or without new ideas… as long as they keep selling.
Inbox also ran
I think Advance Wars is the only franchise I wish Nintendo would sell to someone else, as I love that game, but they’re clearly uncomfortable with it. Sell it to Capcom and they’ll publish it right away and probably have a sequel more than once a decade.
Well, I didn’t expect to get excited about the Tekken 8 trailer but… did it look great? I like to see an old franchise learn new tricks, I hope the game turns out well when it’s finished.
This week’s hot topic
This weekend’s inbox topic was suggested by reader Gooch, who asked what your favorite fantasy video game is.
To be clear, that means anything with at least a vague Tolkien feel, as popularized by The Lord of the Rings, as well as low-fantasy settings like Game of Thrones, so there’s no need to have orcs and elves in that.
How attractive do you find these kinds of fantasy settings? Do they influence the games you are interested in, regardless of their game mode? What else do you think could be done with the concept, and what next-gen fantasy games are you most looking forward to?
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