BioWare is hard at work on the next entry in the Dragon Age series, and the studio has revealed some codex entries to whet fans’ appetites. In a community update On their blog, BioWare revealed some lightly redacted story details of the upcoming game, as well as a Q&A session with two of the game’s narrative staff.
The first of three entries offered is a humorous explanation of the “misconceptions” surrounding a place known as the “Great Necropolis”, such as the inhabitants banging on the inside of their coffins. The second describes a dragon fighting to protect her young from him. The third is a fun review of an in-universe romance story in a publication called “Randy Dowager Quarterly.”
In the Q&A session, Narrative Editor Ryan Cormier and Senior Writer Sylvia Feketekuty describe the writing process for BioWare. At one point, Feketekuty explains that video game writers are responsible for much more than just dialogue and characters: they help design missions, organize the flow of information, and even the general direction of the game. Cormier also explains that the deep editing process for a BioWare game doesn’t really begin until the writers prepare to record the voiceover.
“Editing starts broadly and gets detailed later in the process because it doesn’t help a writer to hear ‘This is a run-on sentence’ when we’re still five drafts from the final,” explains Cormier. “We’re saving line edits for last. Until then, editors try to keep quiet about grammar and punctuation.”
Overall, the blog post is an interesting read for BioWare fans who may be curious about the studio’s writing process. More than that, though, it serves as “proof of life” that they’re still making Dragon Age: Dreadwolf, which doesn’t have a release date yet. However, recent rumors from a few months ago indicate that the game could be released at the end of 2023if not later.
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