AMD Threadripper PRO 5000 CPUs Obliterate Intel’s Xeon Workstation Chips In Unreal Engine

Unreal Engine systems have increased in popularity and need in the market in recent years. This increased need is shown in the video game and film and television industries. Several production studios have moved to Virtual Productions to implement real-time engines in their visual workflows.

AMD Threadripper PRO 5000 CPUs, not Intel Xeon, are what Unreal Engine developers should be using to create next generation gaming experiences!

Processors like AMD Threadripper and Threadripper PRO improve performance in Unreal Engine with high core counts. Time is of the essence for users compiling source code for game engines or rendering shaders during movie production, which is why AMD’s Threadripper line is in such high demand. When the company introduced the Threadripper PRO 5000 WX series processors, users wondered how much performance was improved on the newer chipset.

Puget Systems explored the performance improvement of the new Threadripper PRO 5000 WX Series and pitted the processor against Intel’s Xeon W-3300. The company used its custom Unreal Engine Benchmark and also compiled the engine’s source code in Visual Studio to dissect the performance of AMD’s Threadripper PRO chipset, the company’s previous Threadripper processors, and Intel’s Xeon series.

A higher number of cores and threads on a processor can allow the CPU to run faster, which is essential for game developers using the Unreal Engine, but less of an issue for movie production studios, unless they’re processing more developed builds for the editor.

The AMD Threadripper PRO 5995X slightly outperformed the Threadripper PRO 3995WX by nine percent when compiling code. Intel did not offer competition for these two processors, as the Intel Xeon W-3000 series only offers 38 cores at most.

The AMD Threadripper PRO 5975WX with 32 cores also increased nine percent more than its predecessor, the Threadripper PRO 3975WX. Compared to Intel’s 32-core Xeon W-3365 processor, the Threadripper PRO 5975WX was almost thirty percent faster with the same number of cores.

The AMD Threadripper PRO 5965WX cannot fully compare to the Threadripper PRO 3000WX series, but it is able to match the Intel Xeon W-3345 with a total of 24 cores. The AMD chip outperformed the Intel chipset by twenty-two percent.

When it comes to “baked lighting”, ray tracing tends to overshadow the concept and is used more widely in games, and in virtual productions, it’s quite the opposite. Baked lighting allows production crews to dramatically increase frame rates on specific scenes that don’t require dynamic lighting.

With its sixty-four cores, the AMD Threadripper PRO 5995WX performed twelve percent faster than the Threadripper PRO 3995WX when building test scene lighting, which is considered a significant improvement over the Visual Code Compilation test. Studio presented by Puget Systems.

The Threadripper PRO 5975WX boosts sixteen percent over the Threadripper PRO 3975WX and compared to the Intel Xeon W-3365, the 5975WX is thirty four percent faster than Intel’s offering. AMD’s Threadripper PRO 5965WX is 28 percent faster than the 24-core Intel Xeon W-3345 and 5 percent faster than the 32-core Intel Xeon W-3365. In shader build tests, the Threadripper PRO 5995WX compiled thirteen percent faster, the 5975WX compiled eleven percent faster, and the 5965WX was thirty-three percent faster.

Overall, Intel couldn’t come close to AMD’s Threadripper PRO class chips, as AMD produced roughly twelve to fifteen percent better overall performance across all variations tested by Puget Systems for super-fast compile times and streams. efficient working in most situations.

News source: Puget Systems

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