No Man’s Sky’s new major update 4.0, now officially titled Waypoint, is finally out. But while developer Hello Games broke with tradition for these latest releases, revealing some of its additions ahead of launch, the studio has now shared a few. extremely long patch notesanalyzing its content in considerably more granular detail.
The high level stuff we already knew about; as Hello Games boss Sean Murray told Eurogamer earlier this weekArriving alongside a new Switch port for No Man’s Sky, Waypoint is less about big new additions and more about major quality of life improvements.
To that end, Hello Games had previously teased a bunch of readjustments and simplifications intended to turn No Man’s Sky’s past six years of updates “into a more cohesive whole,” as well as a new, less-heavy Relaxed mode, a revamp of the Survival mode, plus extensive options for custom games.
However, the recently released No Man’s Sky patch notes break down those major new features considerably further. Inventories, for example, have now ditched the somewhat redundant general storage tab and kept inventories specifically designed for tech upgrades and cargo. Both have been substantially expanded and now have extremely useful filters to make it easier to find things.
It’s worth noting that limits have been placed on how many tech upgrades of a single type the inventory will support, but excess tech can now be bundled into packs and transferred for use on your other ships, weapons, etc.
In fact, nearly every menu item has been reorganized and redesigned to make information easier to locate, with reorganized areas for milestone progress, the item catalog, and the guide, plus helpful new features like a visualizer. of craft trees and refiner/cooking recipes. be saved once discovered through experimentation. Now it’s even possible to see all the information you’ve previously unlocked regarding the various No Man’s Sky storylines, in case you’ve lost track for several hundred hours of playtime.
Elsewhere, the game now features a proper autosave system that will constantly record progress throughout the game (manual saves are still available if you want to go back for whatever reason), and a wide range of difficulty options that allow players to modify the parameters of any session independently. on the fly, perhaps disabling hostile encounters or increasing resource payouts to reduce grind.
Additionally, Waypoint brings a host of visual enhancements impacting ancient alien structures, beacons, holograms, teleporters, the Space Anomaly, and even Atlas encounters. There are also rare asteroids to discover, new personal trade rockets that allow players to launch unwanted goods into space to sell without needing to be near a Galactic Trade Network point, support for AMD FidelityFX Super Resolution 2 on PC, and much more. plus. Full (and even longer) patch notes can be found on the Hello Games website.
As for Switch, Nintendo platform players can get a selection of nifty exclusive Space Anomaly rewards, namely two ships decorated in the console’s iconic blue/red color combo, by connecting to the No Man’s servers. Sky before November 7, 2022.
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